So, I’ve been testing a new workflow for animation.
Previously, I was only using Photoshop. Frankly, it’s terrible for hand-drawn animation. But I recently rediscovered Pencil, a free pencil-test program, and am trying a new workflow: rough animations in Pencil, put frames in Photoshop, trace over frames making sure they look good frame by frame, and export the final for use in Unity3D. It’s extra work, but I think it’ll lead to better animation, and may be quicker too when not second-guessing myself in Photoshop. We’ll see.
In the meantime, here’s some test animations made in Pencil so far. In my opinion, it’s a huge improvement over “James,” so I’m hopeful that I am getting better.

Drew – Idle, Running, Jumping Animations combined
Continue reading →