Project James – Playable Test Demo of a Hand-Drawn 3D Game

Ok, I’ve had my fun with some blogging, now let’s talk about why I’ve called you all here tonight.

From my previous post, you know that the first major game by Dust Scratch Games will involve 2D hand-drawn characters in 3D space.  That’s right: a hand-drawn 3d game. This isn’t necessarily the first time such a game was made: the JRPG “Time and Eternity” for the PS3 is advertised as the first playable anime, for example. But that game had the animated sprites in a fixed position in front of the camera, giving the impression of a crude first-person game with cartoons pasted on the front. This, among other reasons, was cause to generally poor reviews. Other games that tried hand-drawn images in games were either beautiful 2D games, or suffered for similar reasons of limitations in 3D.

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Foreshadowing…

There haven’t been too many clues yet on what Dust Scratch Games actually does or what they’re working on… until now.

Check out our latest videos on YouTube: experimental footage of 2D characters in 3D space. It’s a hand-drawn 3D game. Cool, right? You gotta check out the videos to see what we’re talking about. These were done as part of a proposed research project in early 2013 (by the sole member of this site) using the Unity 3D game engine. The methods utilized here are similar to older fps (“first-person shooter”) games before 3D modeling was viable, but expanded for third-person gameplay and a freely-rotating camera, and with full HD visuals, of course. The result is completely different from any game that exists today, and is the closest we’ve come to having hand-drawn animation cut into the more popular game genres.

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