The WordPress interface says I’ve published over 200 articles on this blog. Cool!
In the past couple of months, I’ve updated the website for “True King” to be a bit more up-to-date (the first time I’ve updated it since 2017). Notice it contains a new video, private to YouTube and only available to view on the site, giving a glimpse of the current state of the game’s environment. I’ve tried to push the site to Google’s indexing system, but unlike the past, I notice Googling “true king game” doesn’t bring up my game in the early results, one of many issues that will no doubt affect the game when it eventually releases.
But today, I want to focus on new developments I’ve added to the game: a character-creation system at the beginning, and an internal ‘cutscene’ system that takes place during gameplay.

A screenshot of the official website for “True King,” as of 2019/08/25
Continue reading →