My Kickstarter page for “James – Journey of Existence” (http://kck.st/19wTNSh) is doing lousy, and probably won’t succeed unless a mob of backers comes in during the last week. But I did get some attention, especially from Russian indie gamers on youtube. I also got a lot of interested people hoping I would hire them onto the project (see previous posts). One interesting person making his own indie game contacted me, which is what inspired this post…
Tag Archives: project
New “SD” Demo For “James – Journey of Existence”
Have you tried the free demo yet of hand-drawn, hand-animated 3D adventure “James – Journey of Existence?” Were you able to run the game without it crashing?
As I’ve mentioned, the hardware requirements for having HD frames for animating the characters is demanding. A couple gamers have already complained that it would crash instantly. This is almost entirely due to the RAM, which requires almost 3.5 GB of FREE, UNUSED RAM: that means not in use by the operating system or other software. That comes out to requiring 5-6 GB of RAM on most standard computers. The processor, video card and hard drive requirements are manageable by comparison, but the game will crash if not enough RAM is available.
So You Want To Join A Low-Budget Indie Project?
Surprisingly, I’ve gotten several interested people contacting me to help develop my Kickstarter indie game “James – Journey of Existence.” I already took on two talented composers, but may still consider other parties if appropriate.
Here’s some tips if you are interested in joining my (or some other) indie project:
Major Kickstarter Updates for “James – Journey of Existence”
Haven’t updated this page lately, I’ve been busy.
After One Week Of My Indie Game Being On Kickstarter…
As all five of you know, I have a Kickstarter campaign running for a hand-drawn, hand-animated 3D indie game, called “James – Journey of Existence…”