So You Want To Make An Indie Game… Don’t Get Ahead Of Yourself

My Kickstarter page for “James – Journey of Existence” (http://kck.st/19wTNSh) is doing lousy, and probably won’t succeed unless a mob of backers comes in during the last week. But I did get some attention, especially from Russian indie gamers on youtube. I also got a lot of interested people hoping I would hire them onto the project (see previous posts). One interesting person making his own indie game contacted me, which is what inspired this post…

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New “SD” Demo For “James – Journey of Existence”

Have you tried the free demo yet of hand-drawn, hand-animated 3D adventure “James – Journey of Existence?” Were you able to run the game without it crashing?

As I’ve mentioned, the hardware requirements for having HD frames for animating the characters is demanding. A couple gamers have already complained that it would crash instantly. This is almost entirely due to the RAM, which requires almost 3.5 GB of FREE, UNUSED RAM: that means not in use by the operating system or other software. That comes out to requiring 5-6 GB of RAM on most standard computers. The processor, video card and hard drive requirements are manageable by comparison, but the game will crash if not enough RAM is available.

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So You Want To Join A Low-Budget Indie Project?

Surprisingly, I’ve gotten several interested people contacting me to help develop my Kickstarter indie game “James – Journey of Existence.” I already took on two talented composers, but may still consider other parties if appropriate.

Here’s some tips if you are interested in joining my (or some other) indie project:

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