I Think ‘Google Stadia’ Will Save The Games Industry

The title of this blog post might be the most click-bait-y one I’ve ever written.

My friends know I’m old-fashioned, and don’t like where trends in general have gone in my industry. I don’t like “software-as-a-service,” where a user has to pay a monthly subscription regardless to how frequently the thing was used that month, forcing updates when the user least wants it, and creating a never-ending job of growing complexity to the developer. I don’t like my things being put in the “cloud” to access anywhere, where anyone could access it anywhere, and where there isn’t a tangible, single place where it’s stored and secure.

But I admit “cloud-gaming” is most certainly the future, and that it has benefits. I think it’ll take over, not because of those benefits, but because of the way games are today.

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