Conclusions, Relief, and New Beginnings

After over 5 years of development, longing, and self-loathing, my 3rd indie game “True King (prototype) – Heir To The Resurrection” has released on May 3, 2021. It’s not complete, but released.

I’ve also re-released “Drew and the Floating Labyrinth” and “Unfinished – An Artist’s Lament” on Itch.io, now hosting all 3 projects. I’ve also just finished updating the websites for the 3 games, plus this main blog site, to convey the new links and information. On Itch, the game pages are collectively getting over 100 views on each of the two first days so far… even if it doesn’t correlate to sales, and even if the release of “True King” is false, it feels good to see this. I feel like “I’m back in the game,” if only temporarily.

The past couple of weeks also saw the conclusion of multiple long-term projects in my real full-time job. Later this week, I’ll get the 2nd vaccine, and will join a community that slowly comes together again. In a few months, I plan to upgrade my 8-years-old development PC, and begin work on new projects and ideas. And I’m cautiously hopeful that the Canada border will reopen any month now, as I slowly make future plans for this time next year.

“True King” still has work to do. I’ll do my best for a couple months longer. Or I might not. But for now, I rest. A rest I’ve long looked forward to, entering into a season of many restorations for my soul, hopefully recharging me for new ambitions by the Fall. Those ambitions will have to wait… for now, I rest…

 

“True King” 2021 Release FAQ

This is a FAQ (“Frequently Asked Questions”… even though no one has actually asked these questions yet) for the release of “True King (prototype) – Heir To The Resurrection” on May 3, 2021. It explains the state of the game, where it is releasing, and decisions about the release strategy.

The game can be downloaded from itch.io at the following link: https://dust-scratch-games.itch.io/

New Title and Logo

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“True King” Story Summary (spoilers)

This blog post is meant to describe the full story the player is meant to experience in “True King (prototype) – Heir To The Resurrection.” The story is written here because the game, in its incomplete state, may not allow the player to experience all of it, including the intended ending.

This blog post has spoilers to the story, read at your own risk (eh, it’s not a groundbreaking story, don’t worry too much about it).

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My Indie Game “True King” Will Release On May 3, 2021

After about 5 years or so of development, I’m announcing and committing to a (tentative) release date of Monday, May 3, 2021 for my indie game “True King,” tentatively for Windows PC.

Why announce the date now after so long? Why not release it sooner as intended? The reasons are more complicated than I expected…

… I might need to change the subtitle to my game.

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