Ok, here’s some actual evidence of me doing something towards game development. A rough test animation of a character running, as seen below.
It’s a little better than how “James” used to look when running, but the legs/feet still aren’t quite right, and a few extra frames could do wonders. The top part of the body bobbing up and down is a nice touch, though. Not bad, but I should try again to improve this a little more.
Oh yeah, obviously this isn’t “James.” Who is it? Stay tuned…