Game Development Update – Animating From Scratch

It’s been several months since I wrote a proper update about my game development projects. That’s really what the purpose of this site is for, after all. So here’s an update.

I’ve been working for months on a new animation system for my next game. Unfortunately, not everything is working out smoothly…

My new 2D character in 3D... may not represent final gameplay.

My new 2D character in 3D… may not represent final gameplay.

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Who Says We Don’t Have Game Developers in Windsor?

Windsor, Ontario is known for a few things. Mostly car manufacturing and gambling at our hotspot city casino. If you live in Windsor, you probably work in one of these sectors. Windsor also has a vibrant comic book community that I hope continues to further define the city. Chances are these things define you if you live in the area for long.

Windsor also has a growing technology sector (well, the entire world does). Game developers still gravitate around Vancouver, Montreal or Vancouver to work in Canada, and living in Windsor I only knew of a couple other like-minded creatives in the area. Thankfully, directory website WEIG (Windsor-Essex Indie Games) and its related weekly meetup at Hackforge is helping bring this secluded community together. I’ll be giving a talk this month in May as its featured developer, the second of many more speakers to come.

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Dust Scratch Games is coming to Windsor’s 2016 Comic Book Syndicon!

I went to too many events last year. And I’ll probably do so this year too.

To start, I’ll be at the Comic Book Syndicon on February 14, 2016! Come see us in the St. Clair Centre for the Arts in the heart of downtown Windsor from 11am to 5pm. Tickets are only $5! Organized by our local comic expert group Comic Book Syndicate, not only will you see local comic artists, merchants, crafts-people and cosplay, you’ll see tables for things not advertised on the site, like a game developer or two (me!), Windsor’s own Hackforge technology group, and St. Clair’s animation club!

Only a few minutes away from where I live, I couldn’t pass this up. I only have my two released games to show, but I’ll be working live on my computer on the animation for a new game to come, letting visitors see how the process happens! For more information, visit their official page: http://comicbooksyndicon.com/