Pencil2D – Pencil Test Animation Software

I love animation.

I love traditional animation.

But how would you make such animation on the computer? Programs like Blender3D offer 3D animation, Flash and similar programs offer modern 2D animation. But I want traditional, draw-every-frame-by-hand animation. I’ve been using Photoshop for a long time, which is slow and cumbersome. But what should you use?

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Some Cool Crowdfunding Projects (May 2014)

Oops, almost forgot about showing off new crowdfunding projects this month. I’m very busy, and should have more to say in the next several days. Anyway…

Interestingly, Kickstarter.com added new categories for the “games” section. Put it to good use as you search on your own.

Also, I continuously get frustrated when people on indiegogo.com ask for people to fund “them” rather than ideas or projects, saying that “they are full of potential but don’t have any money,” etc. The site really should implement a review process before letting just anyone put crowdfunding projects up.
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Favorite Quotes (April 25, 2014)

“Can computers think?

Why is time moving so quickly?

Is there life beyond death?

What is the meaning of life?

How much of compassion is just posturing?

Has your greatest fear ever come true?”

 

Communications of the ACM, 12/2012, Vol. 55, No. 12 (cover)

 (Oddly enough, each sentence can relate to each of my game/research ideas. I like this stanza a lot…)

 

 

 

 

 

How Long Does It Take To Make A Good Game?

Video games are difficult and time consuming to make. Every year, we hear of Hollywood films costing hundreds of millions of dollars, and we see credits at the end with thousands of names. Games are more complicated than that: they often require all the narrative, audio and visual prowess that films do today, and also require programming expertise on making these worlds interactive, further adding to the complexity.

But how long does it take to make a game?

“Duke Nukem Forever” reportedly took 15 years of development time. And yet, we see several games from large publishers (“Call of Duty,” “Assassin’s Creed”) get made in under a year. What’s the difference?

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