Of course, I haven’t slacked off at all, I’ve just been busy. As far as game development goes, I’ve just about finished painting the landscape textures for “True King,” and made some discoveries along the way.
So I announced my newest project “True King” a couple weeks ago… it featured a tiny character you could barely see.
While most of the game will be like that, I spent a lot of time experimenting with my animation systems for the characters in this game. Here’s a cool video that shows what I’m working with.
It’s been several months since I wrote a proper update about my game development projects. That’s really what the purpose of this site is for, after all. So here’s an update.
I’ve been working for months on a new animation system for my next game. Unfortunately, not everything is working out smoothly…