It’s 2017. This is Canada’s 150th anniversary.
A few months ago, I tried to gather interest in a collaborative project to make a game to celebrate this occasion. Now, we’re moving forward: a game jam spanning the 150 days leading up to Canada Day on July 1, and it starts in the rectum of Canada.
As I write this, 2016 is hours away from being over, and I’m feeling very depressed… (blatant Marvin the robot reference)
It’s been over two months since my last post… I’m slacking off!
Of course, I haven’t slacked off at all, I’ve just been busy. As far as game development goes, I’ve just about finished painting the landscape textures for “True King,” and made some discoveries along the way.
The Kingdom is in sight…
So I announced my newest project “True King” a couple weeks ago… it featured a tiny character you could barely see.
While most of the game will be like that, I spent a lot of time experimenting with my animation systems for the characters in this game. Here’s a cool video that shows what I’m working with.