Editing 3D Meshes in Unity3D

While this isn’t related to my game projects on this site, I’ve had the opportunity for my full-time job to experiment in the Unity3D game engine the possibility of modifying meshes, specifically to skew a series of cubes as if they were swaying in the wind. I found the experience quite fascinating, and in this article I describe what I did, my thoughts on how it relates to Unity3D, and include links to my source code in GitHub and some fun animated GIF’s.

While not a standard feature, it IS possible to modify 3D meshes in Unity.

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