Every now and then a fascinating research project comes to my attention and I have to mention it. Such is this: a research project from Cornell University Library to use artificial intelligence to automatically create in-between animation frames for traditional animation.
I haven’t written a blog post in about two months, which is the longest I’ve gone since I started this site. The reason is simple: I have a full-time job now.
What bothers me the most about this is how much I’ve given up to make a living. I barely spend more than a few hours each week on making games anymore. Not long ago I had the opinion that no game, no matter how big or small or size of the development team, should take more than a couple of years to make. My experience now gives me a whole new appreciation to full-time workers who make games in their spare time.