Animated GIFS for Ottawa International Animation Festival

During the 2016 Ottawa International Animation Festival, I tried to fully embrace the animation world, and did so by challenging myself to make one animation for every day of the 5-day event.

I actually did it too! The GIFs are on Twitter, see them below (about 10 MB total, be careful if on data plan).

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An Apology To Full-Time Workers With Passion Projects

I haven’t written a blog post in about two months, which is the longest I’ve gone since I started this site. The reason is simple: I have a full-time job now.

What bothers me the most about this is how much I’ve given up to make a living. I barely spend more than a few hours each week on making games anymore. Not long ago I had the opinion that no game, no matter how big or small or size of the development team, should take more than a couple of years to make. My experience now gives me a whole new appreciation to full-time workers who make games in their spare time.

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