GDC Talks – The Latest in Game Development Animation

There are a handful of conferences that talk about the research and innovation behind the game industry. Unlike other professional subjects, there are virtually no published works like other subjects in Mathematics or Computer Science, but there are still talks and presentations to attend.

One of the biggest conferences is GDC (Game Developer’s Conference) in the USA. And I just discovered via friendly reddit commenters that they have a YouTube channel with many of their talks uploaded for free, including some very specific animation talks that I was excited to watch.

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“3D Cel Animation” Workflow & Test Animation

So I announced my newest project “True King” a couple weeks ago… it featured a tiny character you could barely see.

While most of the game will be like that, I spent a lot of time experimenting with my animation systems for the characters in this game. Here’s a cool video that shows what I’m working with.

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