Did I mention there’s a new trailer for “Unfinished – An Artist’s Lament?” It features a sample of the music being used in the game! The description also has a tentative release date for Friday, July 31, 2015! Now I just have to make sure the game is finished by then…
If you’ve read any of my exploits or seen me at any game conventions, you know that there was a second product sharing the table with me every time: the tarot card deck “Arcane Bullshit.” It will be with me again at ConBravo 2015 on Saturday, July 25. But what is it, you ask? Come into my post and see the future:
Firstly, it was Canada Day this week. Happy Canada Day. Today it is also the 4th of July. Happy America Day.
Secondly, my latest indie game “Unfinished – An Artist’s Lament” has just been Greenlit on Steam! This is unusual: based on the data, games in general are easier to get passed on Greenlight since last year because older popular stand-outs are slowly being passed through, even-ing out the playing field a bit. The game was around 60% to the top, similar to my last game “Drew and the Floating Labyrinth” when it got greenlit. I can’t say my game is at all popular, the only big difference is that, overall, the game received more positive votes than negative compared to “Drew.” That alone seems to have helped me in getting passed. Which is strange, since I uploaded “Unfinished” long before the gameplay was finished enough to make sense, and despite this unclear design it seemed more universal. Further, no bundles were used to help get me ahead in votes, so if I’ve learned anything here, “up” votes are more important than I thought.
Greelight stats after passing to Steam for “Unfinished – An Artist’s Lament”