Final Animation For “Drew and the Floating Labyrinth”

I just finished animating Drew, the main character in “Drew and the Floating Labyrinth,” my upcoming indie game for PC, Mac, and Linux.

I never think my animations are perfect, but seeing this character run during gameplay makes me feel giddy. I don’t plan on fixing or adding much to what you see here. Now, I can focus on level design, UI, and other aspects.

It took me three weeks to finish animating this character. See how it went in this old blog post that tracked my journey.

Oh, and I also have a site for the game: . Meant mostly as a press kit for press, but any information you need will be there, including eventual release information, and a free demo, to be released in the coming weeks.