New “SD” Demo For “James – Journey of Existence”

Have you tried the free demo yet of hand-drawn, hand-animated 3D adventure “James – Journey of Existence?” Were you able to run the game without it crashing?

As I’ve mentioned, the hardware requirements for having HD frames for animating the characters is demanding. A couple gamers have already complained that it would crash instantly. This is almost entirely due to the RAM, which requires almost 3.5 GB of FREE, UNUSED RAM: that means not in use by the operating system or other software. That comes out to requiring 5-6 GB of RAM on most standard computers. The processor, video card and hard drive requirements are manageable by comparison, but the game will crash if not enough RAM is available.

Fortunately, there is a solution! I just uploaded an “SD” (“Standard-Definition”) version of the demo. That means the HD character frames are reduced from 1024×1024 pixels to 512×512 pixels. “But wait!” you say, “I want to experience the game at it’s best quality!” But keep in mind that the high-definition version of the demo is only noticeable when you zoom in as far as possible up to the characters, and even then the difference between the two qualities are hard to see unless seen next to each other. And since most of the game requires you to play zoomed out to see more of the environment, SD is perfectly fine. And the best part: the demo now requires less than 1 GB of free RAM! And if you can’t play that, you really should get a new gaming computer.

Visit http://james.fromdustscratch.com to find the new SD version of the demo, and give it a try! Yes, the final version of the game will likely be released under both quality levels for the same package, so allow most people to play without issue.

I should have done this from the start…